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	<title>Legend Apps</title>
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	<link>http://legendapps.com</link>
	<description>iPhone and iPad App Development and Design Blog</description>
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		<title>Legend Apps Programmer Wins The Alcatel-Lucent $40,000 Location-Based iPad App Challenge</title>
		<link>http://legendapps.com/legend-apps-wins-the-alcatel-lucent-40000-location-based-ipad-app-challenge/</link>
		<comments>http://legendapps.com/legend-apps-wins-the-alcatel-lucent-40000-location-based-ipad-app-challenge/#comments</comments>
		<pubDate>Thu, 15 Jul 2010 04:59:34 +0000</pubDate>
		<dc:creator>Tyler White</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://legendapps.com/?p=488</guid>
		<description><![CDATA[Legend Apps programmer and designer Tyler White, working with Collecta&#8217;s Mick Thompson,  has created Peer to Peer, the winning iPad App in the Alcatel-Lucent TopCoder iPad App Challenge. Using Location Based Services (LBS), the new iPad app provides users with a unique way of looking at their world.
This app, the first of its kind, [...]]]></description>
			<content:encoded><![CDATA[<p>Legend Apps programmer and designer Tyler White, working with Collecta&#8217;s Mick Thompson,  has created Peer to Peer, the winning iPad App in the <a href="http://openapiservice.com/blogs/justintormey/ipad-app-challege-weve-got-winners">Alcatel-Lucent TopCoder iPad App Challenge</a>. Using Location Based Services (LBS), the new iPad app provides users with a unique way of looking at their world.<span id="more-488"></span></p>
<p>This app, the first of its kind, displays pictures that are geographically close to user&#8217;s friends.  The geotagged images are pulled from Flickr based on the latitude and longitude of your friends which is provided by the Alcatel Lucent/ Open API Service system.</p>
<p>This app, although simple in design, provides users with a unique way of looking at the world.  The essence of the cities are represented, not only by their satellite imagery, but also by photographs taken within that city.  Furthermore, those photos are directly related to the habits of your social group ‚ your friends and you.</p>
<p>&#8220;My inspiration for developing this app is my hope that new and interesting social patterns will emerge,&#8221; said Tyler White. &#8216;&#8221;For example, if your friends are hungry friends, you might start seeing your map populated by pictures of food and restaurants.  If your friends are world travelers that enjoy the outdoors and van trips, your map may have an emergent theme of barren deserts and roadside assistance.  This level of synchronicity is yet to be determined.&#8221;</p>
<p><img class="alignnone size-full wp-image-6485" title="peer_peer_screenshot_sfx" src="http://sfcomplex.org/wp-content/uploads/2010/07/peer_peer_screenshot_sfx.png" alt="" width="600" height="469" /></p>
<p><!--more-->More than seventy developers registered for the contest with entries from Brazil, Canada, China, Colombia, Egypt, Estonia, Finland, France, India, Indonesia, Italy, Jordan, Morocco, Nigeria, Philippines, Romania, Russia, United Kingdom, Ukraine and the United States.</p>
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		<title>Apps Encourage Learning</title>
		<link>http://legendapps.com/apps-encourage-learning/</link>
		<comments>http://legendapps.com/apps-encourage-learning/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 00:29:39 +0000</pubDate>
		<dc:creator>Lissa Reidel</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[iPhone]]></category>

		<guid isPermaLink="false">http://legendapps.com/?p=444</guid>
		<description><![CDATA[Toddlers and older kids have experience with iPhones, whether they have their own or use their parents, reported The Tahlequan Daily Press.
“It’s very common to observe what we call the ‘pass-back’ effect, where the parent passes their own device to the child,” said Carly Schuler, a Fellow At the Joan Ganz Cooney Center at Seame [...]]]></description>
			<content:encoded><![CDATA[<p>Toddlers and older kids have experience with iPhones, whether they have their own or use their parents, reported <a href="http://tahlequahdailypress.com/features/x1910034819/Modern-day-solution-for-fidgety-children">The Tahlequan Daily Press</a>.</p>
<p>“It’s very common to observe what we call the ‘pass-back’ effect, where the parent passes their own device to the child,” said Carly Schuler, a Fellow At the Joan Ganz Cooney Center at Seame Workshop, in an interview. <span id="more-444"></span>“And it makes sense – parents’ devices, like phones,  have always been amongst children’s favorite ‘toys,’ and as the devices become more functional for adults, they simultaneously get more fun for kids.”</p>
<p>Shortly after the iPhone came out, Shuler said she noticed children as young as 3 years old playing with the shiny devices.</p>
<p>&#8220;I saw it on the subway, at the grocery store &#8212; anywhere you&#8217;d see a parent and child interacting, really,&#8221; she said.</p>
<p>A <a href="http://www.cnn.com/2010/TECH/04/26/smartphones.kids/index.html?iref=allsearch">recent report by CNN</a> indicates that over half of the top-100 selling iPhone apps are for kids and over 3,400 education apps are available at the iTunes store. Almost all children in the U.S. have access to a mobile device, according to the Sesame Workshop. A 2007 study found that 93 percent of 6 to 9-year-olds had access to a cell phone in the home and more than 30 percent owned their own phone.</p>
<p>And they are encouraging learning. Schuler said. While some believe phones are just another distraction, the potential for learning far outweighs any disadvantages.</p>
<p>“First, these devices are mobile and allow the parent to encourage anywhere, anytime learning,” she said. “The second advantage is that, because of their relatively low cost and ubiquity, these devices allow educators to reach underserved children that are geographically or economically disadvantaged. The third is that these devices can encourage 21st century skills like communication and collaboration.”</p>
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		<title>The iPhone Mom Tests the Reading Game</title>
		<link>http://legendapps.com/the-iphone-mom-tests-the-reading-game/</link>
		<comments>http://legendapps.com/the-iphone-mom-tests-the-reading-game/#comments</comments>
		<pubDate>Wed, 09 Jun 2010 00:15:15 +0000</pubDate>
		<dc:creator>Lissa Reidel</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://legendapps.com/?p=432</guid>
		<description><![CDATA[There is something very special about the insightful perceptions of a discerning Mom. In this case, the iPhone Mom. She has shared her enthusiasm and given us a great idea for an upgrade, too! Moms rock!
See the complete review at iPhone Mom.
The Reading Game has a beautiful feel to it. The illustrations that are displayed [...]]]></description>
			<content:encoded><![CDATA[<p>There is something very special about the insightful perceptions of a discerning Mom. In this case, the <a href="http://www.theiphonemom.com/the-reading-game">iPhone Mom</a>. She has shared her enthusiasm and given us a great idea for an upgrade, too! Moms rock!<span id="more-432"></span></p>
<p>See the complete review at <a href="http://www.theiphonemom.com/the-reading-game">iPhone Mom</a>.</p>
<blockquote><p><strong>The Reading Game has a beautiful feel to it. The illustrations that are displayed in the background look like they’ve come straight out of a fairytale. It’s very simple to use the app.</strong></p></blockquote>
<blockquote><p><strong> The rewards are silly animations and sounds and there are oodles of them to earn. I thought they were crazy and borderline annoying but my kids felt the complete opposite way. Surprise!</strong></p></blockquote>
<blockquote><p>I really like the concept behind The Reading Game and I am all for anything that keeps kids reading. I like the way it keeps tracks of the pages that you have read and how many you have left.</p></blockquote>
<blockquote><p>My only suggestion for this app is to add in a way to keep track of different reader profiles. Right now I see all of our books in one list and my kids share the unlocked rewards. It’d be nice to have separate profiles but that’s just a minor quibble.<strong> Overall I think this is a fantastic free resource for parents.</strong></p></blockquote>
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		<title>Video Games Earn Credibility</title>
		<link>http://legendapps.com/video-games-earn-credibility/</link>
		<comments>http://legendapps.com/video-games-earn-credibility/#comments</comments>
		<pubDate>Fri, 04 Jun 2010 23:06:43 +0000</pubDate>
		<dc:creator>Lissa Reidel</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://legendapps.com/?p=415</guid>
		<description><![CDATA[Research is challenging the assumption that video games are bad for players. Legend Apps is happy to excerpt some of the exciting results of studies looking at their effects on both individuals and our society.
Games Challenge Players
The director of MIT’s Education Arcade told the Boston Globe that the very structure of video games makes them [...]]]></description>
			<content:encoded><![CDATA[<p>Research is challenging the assumption that video games are bad for players. Legend Apps is happy to excerpt some of the exciting results of studies looking at their effects on both individuals and our society.<span id="more-415"></span></p>
<p><strong>Games Challenge Players</strong></p>
<p>The director of MIT’s Education Arcade told the <a href="http://www.boston.com/news/health/articles/2009/10/12/how_video_games_are_good_for_the_brain/">Boston Globe</a> that the very structure of video games makes them ideal tools for brain training.</p>
<p>“Video games are hard,’’ said Eric Klopfer. “People don’t like to play easy games, and games have figured out a way to encourage players to persist at solving challenging problems.’’</p>
<p>The games aren’t just hard &#8211; they’re adaptively hard. They tend to challenge people right at the edge of their abilities; as players get better and score more points, they move up to more demanding levels of play. This adaptive challenge is “stunningly powerful’’ for learning, said John Gabrieli, a neuroscientist at MIT.</p>
<p>Fast-paced, action-packed video games have been shown, in separate studies, to boost visual acuity, spatial perception, and the ability to pick out objects in a scene. Complex, strategy-based games can improve other cognitive skills, including working memory and reasoning.</p>
<p><strong>European Parliament Endorses Games</strong></p>
<p>A report from the European parliament concluded in 2009 that computer games are good for children and teach them essential life skills, reported <a href="http://www.guardian.co.uk/technology/2009/feb/12/computer-games-eu-study">The Guardian</a>.</p>
<p>&#8220;Video games can stimulate learning of facts and skills such as strategic thinking, creativity, cooperation and innovative thinking, which are important skills in the information society,&#8221; said the report from the committee on the internal market and consumer protection.</p>
<p>The study called for schools across Europe to consider using games for educational purposes and urged parents to take a greater interest in them.</p>
<p><strong>Games &amp; Falling Crime Rates</strong></p>
<p>The fact that crime has continued to fall one of the few happy surprises of this recession. The F.B.I. reported  May 24 that violent crimes fell 5.5 percent last year and property crimes declined 4.9 percent.</p>
<p>Lawrence Katz, a Harvard economist, has an intriguing idea of one of the potential causes: video games, , reported the <a href="http://economix.blogs.nytimes.com/2010/05/24/do-video-games-equal-less-crime/">New York Times</a>. “Larry Katz  suspects that video games and Web sites may have kept the young and idle busy during this recession, thus explaining the surprising lack of an uptick in crime.”</p>
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		<title>The Reading Game is Featured in iPhone Life&#8217;s Newsletter</title>
		<link>http://legendapps.com/the-reading-game-is-featured-in-iphone-lifes-newsletter/</link>
		<comments>http://legendapps.com/the-reading-game-is-featured-in-iphone-lifes-newsletter/#comments</comments>
		<pubDate>Fri, 04 Jun 2010 22:46:19 +0000</pubDate>
		<dc:creator>Lissa Reidel</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://legendapps.com/?p=409</guid>
		<description><![CDATA[Legend Apps was happy to hear from Gary Abel of iPhone Life this week. In an email, he wrote:
iPhone Life magazine sends out a weekly newsletter every Wednesday to over 20,000 people. In it, we feature one app that we think is particularly noteworthy. This week, The Reading Game will be our featured app.
Congratulations on [...]]]></description>
			<content:encoded><![CDATA[<p>Legend Apps was happy to hear from Gary Abel of iPhone Life this week.<span id="more-409"></span> In an email, he wrote:</p>
<blockquote><p>iPhone Life magazine sends out a weekly newsletter every Wednesday to over 20,000 people. In it, we feature one app that we think is particularly noteworthy. This week, The Reading Game will be our featured app.</p>
<p>Congratulations on being selected. Your app joins a long list of other quality apps for the iPhone, iPad, and iPod touch.</p>
<p>A copy of the review may be found at:  <a href="http://www.iphonelife.com/blog/2458/make-summer-reading-fun-reading-game-legendappscom">http://www.iphonelife.com/blog/2458/make-summer-reading-fun-reading-game-legendappscom</a></p></blockquote>
]]></content:encoded>
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		<title>Wirebot: No Holds Barred!</title>
		<link>http://legendapps.com/wirebot-no-holds-barred/</link>
		<comments>http://legendapps.com/wirebot-no-holds-barred/#comments</comments>
		<pubDate>Fri, 04 Jun 2010 04:01:30 +0000</pubDate>
		<dc:creator>Lissa Reidel</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://legendapps.com/?p=394</guid>
		<description><![CDATA[We love unrestrained feedback! Today, William Leary of Wirebot took an in-depth look at The Reading Game and posted a comprehensive analysis of its pros, cons, and possibilities. We are immensely grateful!  Here is his review.

Impressions: The Reading Game 
WilliamLeary on Thursday, June 3, 2010 2:44PM
Do you love unlocking Xbox achievements? How about trophies for [...]]]></description>
			<content:encoded><![CDATA[<p>We love unrestrained feedback! Today, William Leary of Wirebot took an in-depth look at The Reading Game and posted a comprehensive analysis of its pros, cons, and possibilities. We are immensely grateful!  Here is his review.<br />
<span id="more-394"></span></p>
<p><a href="http://blog.wirebot.com/2010/06/03/impressions-the-reading-game/">Impressions: The Reading Game</a> <a href="http://wirebot.com/member/WilliamLeary/"></a><a href="http://wirebot.com/member/WilliamLeary/"></a></p>
<p><a href="http://wirebot.com/member/WilliamLeary/">WilliamLeary</a> on Thursday, June 3, 2010 2:44PM</p>
<blockquote><p>Do you love unlocking Xbox achievements? How about trophies for Playstation 3? Well then you’re going to get a kick out of The Reading Game.</p>
<p>The Reading Game isn’t as much of a game, as an encouragement to read more frequently. The concept is quite simple, you insert the title and page count of the book you are currently reading into The Reading Game on your iPhone or iPod Touch and then input the amount of pages you’ve read during a given session.</p>
<p>For instance, if you were assigned to read Shakespeare’s <em>Othello</em> for school and needed some incentive (besides a good grade on the exam) to push through it until the end, The Reading Game can help. After you enter the title and number of pages into the App you begin keeping track of how many pages you read. Each page is worth 1 point and when you’ve read a certain percentage of pages a reward will unlock.  The awards are nonsensical and childish. A dancing squirrel with googily eyes and an animated surfing graphic were among the awards I unlocked while tracking my reading progress of Brian James’ <em>Zombie Blondes</em>.</p>
<p><strong>As a gamer, English major, and student in the midst of obtaining a teaching certificate I can not recommend this application more</strong>. It is a great tool for both struggling and avid readers alike. The page tracker is an excellent resource for visual learners who can really benefit from physically seeing their progress in percentage form and the rewards are a great way to motivate young readers to not only read school assigned texts, but to read outside of school as well. If The Reading Game catches on, in game reading awards could be the next Silly Bands.</p>
<p>The Reading Game is a good concept, but could benefit greatly from a few tweaks. For one thing, The Reading Game is for children, there is no denying that. The rewards only work as incentives for a very select group of readers. If a teen to adult version was released, paired with eReaders like the Kindle, and featured incentives like coupons to Borders and Barnes &amp; Nobles a whole new market would open up for The Reading Game. The second and most tragic flaw The Reading Game suffers from is its platform. As I just mentioned, The Reading Game is for elementary and middle school children and I don’t know how many of them necessarily own a device to play The Reading Game on. If this game was somehow ported to a cheap plastic device that solely ran this App it might have a better chance at invading school classrooms and becoming a fad.  <strong></strong></p>
<p><strong>With all of that said, if you are a parent with grade school children and own an iPhone or iPod Touch, The Reading Game is one App that you should own. </strong>Reading skills are the most crucial aspect of learning and if The Reading Game gets children involved and excited about reading it is your duty to download this App.</p></blockquote>
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		<title>Apps: Reshaping Our Cultural Identities</title>
		<link>http://legendapps.com/apps-reshaping-our-cultural-identities/</link>
		<comments>http://legendapps.com/apps-reshaping-our-cultural-identities/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 00:56:21 +0000</pubDate>
		<dc:creator>Lissa Reidel</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://legendapps.com/?p=385</guid>
		<description><![CDATA[One of the things that draws a culture together are shared memories of childhood. In times past, American kids grew up playing hopscotch on the streets, jumping rope double dutch, playing half-ball, and flying down hills on homemade scooters, fashioned out of a roller skate. Memories of childhood were uniquely American.

Today, childhood experiences are shared [...]]]></description>
			<content:encoded><![CDATA[<p>One of the things that draws a culture together are shared memories of childhood. In times past, American kids grew up playing hopscotch on the streets, jumping rope double dutch, playing half-ball, and flying down hills on homemade scooters, fashioned out of a roller skate. Memories of childhood were uniquely American.<br />
<span id="more-385"></span><br />
Today, childhood experiences are shared in every corner of the globe. Kids grow up playing games on their iPhones, whether they are in Tokyo, Bangkok, Mumbai, Amsterdam, Toronto, or every mainstreet in America. They are slicing through <a href="http://itunes.apple.com/us/app/fruit-ninja/id362949845?mt=8" target="_blank">Fruit Ninja</a>, taking aim with <a href="http://itunes.apple.com/us/app/bowmaster/id352217158?mt=8" target="_blank">Bowmaster</a>, painting with <a href="http://itunes.apple.com/us/app/olivia-paints/id362482422?mt=8" target="_blank">Olivia</a> and hanging out at the <a href="http://itunes.apple.com/us/app/the-simpsons-arcade/id344217468?mt=8" target="_blank">Simpson Arcade</a>.</p>
<p>In the future, when Elizabeth, Musashi, Stephanie, and Claude meet to do business, innovate, solve environmental problems, institute reforms, or simply chat in a cafe, inevitably they will discover shared experiences from their early years. They may speak different languages, but share a childhood passion for <a href="http://itunes.apple.com/us/app/the-sims-3/id317904170?mt=8" target="_blank">The Sims</a>. Their different skin colors may be eclipsed by their identities as <a href="http://itunes.apple.com/us/app/zombiesmash/id349095099?mt=8" target="_blank">zombie smashers</a>. Describing their adult challenges, they may default to the language of <a href="http://itunes.apple.com/us/app/crush-the-castle/id318639200?mt=8" target="_blank">Crush the Castle</a>.</p>
<p>Can this make the world a better place? Just possibly!</p>
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		<title>The Buzz: Reviews &amp; Comments on The Reading Game</title>
		<link>http://legendapps.com/the-buzz-reviews-comments-on-the-reading-game/</link>
		<comments>http://legendapps.com/the-buzz-reviews-comments-on-the-reading-game/#comments</comments>
		<pubDate>Sat, 29 May 2010 23:48:26 +0000</pubDate>
		<dc:creator>Lissa Reidel</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://legendapps.com/?p=353</guid>
		<description><![CDATA[We&#8217;re vitally interested in all your reactions to The Reading Game! Have a thought? Comment below or email us. Here are some of the reactions to our new app in the first 24 hours since its release.

In the first 24 hours, The Reading Game had been downloaded on 4 continents and in 10 countries, with [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re vitally interested in all your reactions to <a href="http://legendapps.com/the-reading-game" target="_blank">The Reading Game</a>! Have a thought? Comment below or <a href="http://legendapps.com/contact" target="_blank">email us</a>. Here are some of the reactions to our new app in the first 24 hours since its release.<br />
<span id="more-353"></span><br />
In the first 24 hours, <a href="http://legendapps.com/the-reading-game" target="_blank">The Reading Game</a> had been downloaded on 4 continents and in 10 countries, with Japan running second to the United States. Bloggers and app reviewers have been trying it out and passing it on to their kids.</p>
<p>In <a href="http://www.iphonelife.com/blog/2458/make-summer-reading-fun-reading-game-legendappscom" target="_blank">iPhone Life Magazine</a>, blogger/developer/dad Todd Bernhard wrote:</p>
<blockquote><p>My oldest daughter loves to read but now she keeps the iPad at her side and updates the app when she completes each chapter!  And my youngest daughter, who needs more of a &#8216;push&#8217; to read, is enjoying the rewards!</p></blockquote>
<p>Jennifer Stuart, in her beautifully designed blog <a href="http://theworkingmom.net/2010/05/28/the-reading-game-iphone-app/" target="_blank">The Working Mom</a>, instructed her readers to <strong>&#8220;Go Download It and Check It Out!&#8221;</strong> and printed a description and screen shots.</p>
<p>We&#8217;ve been written up in <a href="http://storedapps.com/store/games/373648406/The-Reading-Game-iPhone-iPad-App-Review" target="_blank">Stored Apps</a>, <a href="http://www.apptism.com/apps/the-reading-game" target="_blank">Apptism</a>, <a href="http://framma.vox.com/library/post/the-reading-game-iphone-app-for-kids-is-released-by-legend-apps-inc.html" target="_blank">Framma&#8217;s Blog</a>, <a href="http://www.buzzirkmobilezer01.com/mobile-phone-news/the-reading-game-iphone-app-for-kids-is-released-by-legend-apps-inc" target="_blank">Mobile Phone News</a>, <a href="http://www.gamespot.com/iphone/puzzle/thereadinggame/index.html" target="_blank">Gamespot</a>, <a href="http://www.mymytag.com/?p=16564" target="_blank">Cell Phones &#038; PC&#8217;s</a>, <a href="http://www.slidetoplay.com/game/the-reading-game" target="_blank">Slide to Play</a> and other sites.</p>
<p>And users have said this about <a href="http://legendapps.com/the-reading-game" target="_blank">The Reading Game</a> on iTunes:</p>
<blockquote><h4>Wonderful app for kids!</h4>
<p>by Mr. Palomar </p>
<h5>This is a wonderful app that will encourage kids to read. I highly recommend it!</h5>
</blockquote>
<blockquote><h4>It&#8217;s What We Need Today</h4>
<p>by GardenerCl</p>
<h5>The Reading Game is an excellent option for educating and molding intelligent kids. It&#8217;s a breath of fresh air.</h5>
<h5>Thanks, Legend apps, for your consciousness and ambition to help our children and parents create a more educated society.</h5>
</blockquote>
<blockquote><h4>The Magic of Books</h4>
<p>by marcelinsantafe </p>
<h5>It&#8217;s a pleasure to see such a beautiful app luring young readers back to books. Reading makes kids creative, imaginative, and intelligent.</h5>
</blockquote>
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		<title>The Story Behind The Reading Game</title>
		<link>http://legendapps.com/the-story-behind-the-reading-game/</link>
		<comments>http://legendapps.com/the-story-behind-the-reading-game/#comments</comments>
		<pubDate>Thu, 27 May 2010 07:19:00 +0000</pubDate>
		<dc:creator>Lissa Reidel</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://legendapps.com/?p=348</guid>
		<description><![CDATA[We love to read and we love kids!  We wanted to support kids who faced a mountain of books to read over the summer or during the school year, to make sure that reading those books is a pleasure, rather than a chore. And we wanted to create a way to reward kids for [...]]]></description>
			<content:encoded><![CDATA[<p>We love to read and we love kids!  We wanted to support kids who faced a mountain of books to read over the summer or during the school year, to make sure that reading those books is a pleasure, rather than a chore. And we wanted to create a way to reward kids for reading every day.<br />
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We know that most people don&#8217;t always write down every book they read. But we thought that it might be really fun  for kids to look back over a list of the books that they read and recognize that it was great to do that!</p>
<p>We were looking for illustrations that would convey how books transport us magically to a different time and place. We were searching <a href="http://deviantart.com">deviantart.com</a> when we came across the work of Alvin Hew.  His illustrations are full of adventure, mystery, secrets, new ideas and fantasy – just like books.</p>
<p>And so <a href="http://legendapps.com/our-apps/the-reading-game/">The Reading Game</a> emerged from our imaginations.</p>
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		<title>Our Apps Reflect Who We Are</title>
		<link>http://legendapps.com/our-apps-reflect-who-we-are/</link>
		<comments>http://legendapps.com/our-apps-reflect-who-we-are/#comments</comments>
		<pubDate>Thu, 27 May 2010 07:09:43 +0000</pubDate>
		<dc:creator>Lissa Reidel</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://legendapps.com/?p=346</guid>
		<description><![CDATA[Apps make our mobile devices new every time we turn them on. They can deepen our solitude or connect us with a friend, a book or a crowd. They motivate our workout, entertain us, give us a new recipe or help us develop new ways to be productive.

Apps can be as silly or serious as [...]]]></description>
			<content:encoded><![CDATA[<p>Apps make our mobile devices new every time we turn them on. They can deepen our solitude or connect us with a friend, a book or a crowd. They motivate our workout, entertain us, give us a new recipe or help us develop new ways to be productive.<br />
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Apps can be as silly or serious as we like&#8230; sheer entertainment or challenging intellectual company. And our app library reflects our tastes, interests, hopes and dreams. Do we want to read the classics? Lose 10 pounds? Start a business? Keep track of our friends? Find a new outfit? Send flowers to our Mom? Comment on an issue, post to Facebook?</p>
<p>Tweet. Work out. Check in. Change. Publish. Define. Inform. Locate. Entertain. Apps are the little magic wands of our everyday lives. We keep hoping they can do more for us and they keep exceeding our expectations</p>
<p>Infinitely reinventing itself, our iPhone or iPod is the Genie who reflects out moods, needs and longings.</p>
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